


A Guide to Coping Mechanisms as Described by Game Characters PART 1
This is Part 1 of 3. Part 2 | Part 3 What is a Defence Mechanism? Sometimes called “coping skills”, defence mechanisms are the psychological tactics we use to
Stressed Out: An Examination of Mental Health in Darkest Dungeon
This article was submitted by Greg Lent. In most games, the stress of combat is simply not explored. If touched upon at all, it is in cutscenes. A character
Geralt of Rivia, The Grey Player Character
This article was submitted by Taylor King. It contains spoilers for The Witcher. Geralt of Rivia, The Grey Player Character The world of the Witcher is a bleak and
Character Psychology: Joel, The Last of Us (Part 2)
Hello again! This is part of a character profile series being written to break down stigma and help game fans reach out. Today, we’ll be looking at Joel from Naughty
Character Psychology: Joel, The Last of Us (Part 1)
Hello all, to anyone unfamiliar with this site, I’m Dr Jennifer Hazel, a psychiatry physician and advocate for the use of technology in mental health care. I’m also a passionate
Squall Leonhart – Final Fantasy VIII
Squaresoft Psychology Discussed: Defence Mechanisms Social Anxiety and Generalised Anxiety Attachment Theory Overcoming Personal Obstacles; Growth Pretty much every character in Final Fantasy VIII has an interesting experience
Cloud Strife – Final Fantasy VII
Squaresoft Psychology Discussed: Social Purpose Defence Mechanisms Dissociative States Personal Growth Cloud likely represented many people’s first encounter with a truly believable and fallible video game character. He begins