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  • About
    • About Us
    • Contact
    • Legal
    • Partners
    • Press Kit
  • About Mental Health
    • General Information
    • Global Mental Health Resources
    • Suicidal Thoughts
    • Depression
    • Anxiety
    • Personality Disorders
    • Crunch and Burnout
    • Autism Spectrum Disorder
    • Impostor Syndrome
    • Bipolar Affective Disorder
    • Schizophrenia and Psychosis
    • Addiction
    • Eating Disorders
  • Help and Support
    • Mental Health Resources
      • Free Resources
      • Global Sites and Hotlines
      • Coping Companion
      • Videos #CheckPointSeries
      • Guided Meditation
    • Communities and Cons
      • GamerMates
      • Game a Month Club
      • PatchGaming: A CheckPoint Community
      • CheckPoint Mindful Streams
      • Chill-out Spaces
    • For Developers and Streamers
      • For Developers
      • For Streamers
    • For Parents and Professionals
      • Welcome to CheckPointParents on Gaming
      • “Gaming Disorder” – What You Need To Know
      • Clinical Research
  • Video Games
    • Video Games for Positive Mental Health
    • Character Psychology
    • Clinical Research
    • Mental Health Representation in Games
    • Articles
  • How to Help
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A Guide to Coping Mechanisms as Described by Game Characters PART 1
Articles, Character Psychology, Resources July 24, 2017

A Guide to Coping Mechanisms as Described by Game Characters PART 1

This is Part 1 of 3. Part 2 | Part 3   What is a Defence Mechanism? Sometimes called “coping skills”, defence mechanisms are the psychological tactics we use to
charactersfinal fantasygamesmental healthpsychologyvideo games
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Squall Leonhart – Final Fantasy VIII
Articles, Character Psychology January 30, 2017

Squall Leonhart – Final Fantasy VIII

Squaresoft   Psychology Discussed: Defence Mechanisms Social Anxiety and Generalised Anxiety Attachment Theory Overcoming Personal Obstacles; Growth   Pretty much every character in Final Fantasy VIII has an interesting experience
anxietycharactersfinal fantasygamesmental health
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Cloud Strife – Final Fantasy VII
Articles, Character Psychology January 30, 2017

Cloud Strife – Final Fantasy VII

Squaresoft Psychology Discussed: Social Purpose Defence Mechanisms Dissociative States Personal Growth   Cloud likely represented many people’s first encounter with a truly believable and fallible video game character. He begins
charactersfinal fantasygamesmental health
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  • Finding my way through a Night in the Woods

    Finding my way through a Night in the Woods

    November 10, 2020
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    Coping with Change

    July 13, 2020
  • Great games to play while at home

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    How in times of isolation I found hope, solace and connection

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